javascript: classic(MOBILES[MOBILE.ICE].file='ice')
javascript: classic(MOBILES[MOBILE.ASATE] = {file:'asate', player_x:-2, player_y:-30, explodes:[EXPLODE.LIGHTINING12_JD1,EXPLODE.JD2,EXPLODE.JDSS], bullets:[BULLETS.JD1,BULLETS.JD2,BULLETS.JDSS], graphics:[[44,30,25,32],[44,30,25,32],[44,30,25,32],[44,30,25,32],[44,30,25,32],[44,30,25,32],[44,31,25,33],[44,31,25,33],[44,31,25,33],[44,31,25,33],[44,31,25,33],[44,31,25,33],[44,31,25,33],[44,30,25,32],[44,30,25,32],[44,30,25,32],[44,30,25,32],[44,30,25,32],[44,30,25,32],[44,30,25,32]], ion_file:'asateIon', ion_graphics:[[32,19,16,9],[32,18,16,9],[32,17,16,8],[32,15,16,7],[32,14,16,7],[32,12,16,6],[32,14,16,7],[32,17,16,9],[32,17,16,9],[32,17,16,9],[32,14,16,7],[32,12,16,6],[32,13,16,7],[32,15,16,8],[32,17,16,9],[32,18,16,9],[32,19,16,10],[32,20,16,10],[32,20,16,10],[32,20,16,10]]})
javascript: classic(MOBILES[MOBILE.ARMOR] = {file:'armor', player_x:17, player_y:-28, explodes:[EXPLODE.ARMOR1,EXPLODE.ARMOR2,EXPLODE.ARMORSS], bullets:[BULLETS.ARMOR1,BULLETS.ARMOR2,BULLETS.ARMORSS,BULLETS.ARMOESS2], graphics:[[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37],[36,40,21,37]]})